Sebastien Bourgon's Resources
Some simple changes to drastically increase mission loadtime on datablock and object heavy missions with stock TGE. This actually works for majority of the released Torque Game Engine games also.
Author Sebastien Bourgon Date 11/15/2005 (2:52 pm) Comment 16 comments
Modified GuiClockHud code to allow pausing of the clock, and a countdown clock. Pausing works for both normal and countdown modes.
Author Sebastien Bourgon Date 12/26/2003 (9:42 am) Comment 17 comments
Pretty simple addition, this code is to add Tooltip functionality to your GUI objects.
Author Sebastien Bourgon Date 12/20/2003 (9:29 pm) Comment 15 comments
A simple description of how to set or add font colors to your GUI controls while avoiding messing around with the defaults or even restricted values. Best used for the more "windows" type GUI items. Text Windows especially, and will also work for the console if your an echo() person.
Author Sebastien Bourgon Date 03/18/2003 (2:56 pm) Comment 1 comments
