Ryan Mounts's Resources
Improved SSAO for Torque3D
Here's a new SSAO shader that improves upon some of the shortcomings of the default SSAO implementation.
Author Ryan Mounts Date 06/08/2011 (7:12 am) Comment 19 comments
Profile Editor Tool for T3D's MeshRoad
Ever used the MeshRoad tool in T3D and thought, "I wish I could give my road a smooth transition into the terrain" or "It'd be nice to have a guardrail or wall running alongside the road"? Well, the Profile Editor Resource does that and more...
Author Ryan Mounts Date 11/20/2009 (4:26 pm) Comment 15 comments

