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Ryan Mounts's Resources

Improved SSAO for Torque3D

Here's a new SSAO shader that improves upon some of the shortcomings of the default SSAO implementation.

Author Ryan Mounts Date 06/08/2011 (7:12 am) Comment 19 comments

Profile Editor Tool for T3D's MeshRoad

Ever used the MeshRoad tool in T3D and thought, "I wish I could give my road a smooth transition into the terrain" or "It'd be nice to have a guardrail or wall running alongside the road"? Well, the Profile Editor Resource does that and more...

Author Ryan Mounts Date 11/20/2009 (4:26 pm) Comment 15 comments