Game Development Community

Ben Sparks - Warspawn's Resources

GuiFadeinBitmapCtrl Script Events

The GuiFadeinBitmapCtrl is pefect for a game splash screen, but it could use a couple of script callbacks to make it more efficient.

Author Ben Sparks - Warspawn Date 12/28/2011 (10:49 pm) Comment 3 comments

Console Value Tweak

I often want to look at the value of something in the console, perhaps for some value like ##.isHidden(); for example. If I want to know that I have to type echo(##.isHidden()); So instead, I thought why not just echo the value back out to the console.

Author Ben Sparks - Warspawn Date 04/01/2011 (12:27 am) Comment 1 comments

TGEA Hidden Gem: CameraBookmark

Enable the CameraBookmark system that is already built into the TGEA 1.7.1 engine.

Author Ben Sparks - Warspawn Date 08/25/2008 (7:20 am) Comment 3 comments

fxShapeReplicator: Up to 16 random shapes

The fxShapeReplicator is an awesome resource on its own, but when using it I really wanted to have the option to do more than one shape and make my plain forests more interesting with a bit of variety. This modification will do just that. I have tested it with TLK1.4, however I don't see any reason that it would be different in stock TGE. Many thanks to Melv May for making the replicator in the first place, and special thanks to Dave Young for a few tips on getting this to work right.

Author Ben Sparks - Warspawn Date 07/03/2006 (11:36 am) Comment 8 comments