Jeremiah Fulbright's Resources
TGEA Material Loading Enhancement
Material system change to allow faster load times of TGEA based projects, while still allowing materials to properly be handled when Missions or Maps are loaded
Author Jeremiah Fulbright Date 01/31/2007 (2:39 pm) Comment 6 comments
constructBitmapArray Alpha fix
The function constructBitmapArray() is used in constructing the arrays of bitmaps for GUI Controls. This fix will make the function ignore the Alpha value of the texture, so as not to have issues with varying Alpha values
Author Jeremiah Fulbright Date 11/13/2006 (4:43 pm) Comment 1 comments
