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Jeremiah Fulbright's Resources

TGEA Material Loading Enhancement

Material system change to allow faster load times of TGEA based projects, while still allowing materials to properly be handled when Missions or Maps are loaded

Author Jeremiah Fulbright Date 01/31/2007 (2:39 pm) Comment 6 comments

constructBitmapArray Alpha fix

The function constructBitmapArray() is used in constructing the arrays of bitmaps for GUI Controls. This fix will make the function ignore the Alpha value of the texture, so as not to have issues with varying Alpha values

Author Jeremiah Fulbright Date 11/13/2006 (4:43 pm) Comment 1 comments