Game Development Community

Raxx's Resources

How to create your own Relief Maps using Gimp (#1 of 3 tutorials)

Create your own relief maps for use in the Torque Shader engine. You can use either Photoshop or Gimp or NVidia's Stand-alone Utilities. This tutorial will teach you how to use Gimp to create your relief map.

Author Raxx Date 04/04/2006 (6:04 pm) Comment 10 comments