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Rubes's Resources

Fading Transparent GuiTextCtrl

This resource modifies GuiTextCtrl to allow its text to fade in and out on command.

Author Rubes Date 10/08/2007 (5:22 pm) Comment 9 comments

Updated Object Selection (with TLK bonus)

This tutorial updates the two Object Selection resources previously submitted by Dave Myers. This will allow players to select objects in the game using the mouse crosshairs and a mouse click, primarily from the first-person view. It also provides a way of highlighting a selected object (for those of you with TLK) by making the object appear self-illuminated.

Author Rubes Date 07/03/2006 (6:32 pm) Comment 75 comments

Exempt Two Objects from Collision with ContainerRayCast

I have come across situations where I'd like to exempt an object from collision detection with ContainerRayCast, but the method only allows for one exempt object and I'm already exempting the player object. This resource allows you to specify an optional second exempt object with ContainerRayCast.

Author Rubes Date 04/02/2006 (5:29 pm) Comment 5 comments