Donald Teal's Resources
Okay this will continue where part 1 left off. In this part we will get the engineSound to work, make the vehicle to be able to be destroyed and give it some weapons
Author Donald Teal Date 05/01/2011 (8:26 pm) Comment 3 comments
Today weill will take the first steps to putting a flying vehicle into T3D. We will be using the collada format and the FPS example in T3D 1.1 preview
Author Donald Teal Date 05/01/2011 (1:24 pm) Comment 5 comments
Previous resource I did was about how to change the default sound of DeathCrySound and PainCry Sounds for AIPlayers. Now I will give a simple demo of how I created the base ogg files for the custom loop sounds
Author Donald Teal Date 04/28/2011 (8:53 am) Comment 1 comments
Have you ever wondered how to get custom pain death and other sounds to work on AIplayers that were different than your player?
Author Donald Teal Date 04/27/2011 (9:03 pm) Comment 1 comments
