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Vince Gee's Resources

Limiting Shapebase ghosting without reducing ViewDistance

.... So last night, we spawned 1000 AI's in our zone and watched the lag fest begin with our mission "visibleDistance" set to 5000.

Author Vince Gee Date 01/18/2012 (8:30 am) Comment 16 comments

Splitting a string into an ArrayObject by a Delimiter

I know it has been a while since I've posted any resources on GG, but that doesn't mean I haven't been working on stuff. Well, here is a little gem for splitting a string into an array of strings. For example, say you want to split "This|is|a|test of my code|" into an array of strings.

Author Vince Gee Date 01/06/2012 (7:46 pm) Comment 10 comments

MountImage with mount point for T3D1.1b3

This is a fix to the resource http://www.torquepowered.com/community/resources/view/20189. It fixes the network communications.

Author Vince Gee Date 11/15/2010 (10:37 pm) Comment 2 comments

Breaking MaxHealth and Energy from the Databock

Rather short, their was alot of attempts to break max damage out of the datablock. I've been working on this issue for several days now and I feel I finally have it up and running. I am using it on my own server currently. This allows you to define datablocks for your "Races" and override their max health and energy on the fly w/out it affecting all the other players who use that same base Datablock

Author Vince Gee Date 03/17/2006 (6:59 pm) Comment 33 comments