James Thompson's Resources
This resource provides the code needed for spell specific cooldowns in AFX.
Author James Thompson Date 08/04/2008 (12:48 pm) Comment 6 comments
TGEA material.cs generator, generates a materials file from textures in its current directory
Author James Thompson Date 02/16/2007 (9:19 am) Comment 15 comments
This will give you the code to enable you to develop your own registration/login system. There are versions which use many different formats for storing the user data, take a pick!
Author James Thompson Date 11/13/2006 (4:37 pm) Comment 168 comments
This will check online for an update to your application/game
Author James Thompson Date 11/13/2006 (4:36 pm) Comment 8 comments
This will show you how to make a save/load game system
Author James Thompson Date 11/13/2006 (4:36 pm) Comment 11 comments
I know there are many resources on this, but none of them worked with the head or they were hard to integrate so I have packaged up a simple melee system.
Author James Thompson Date 08/17/2006 (12:07 pm) Comment 185 comments
