Game Development Community

Michael Perry's Resources

Sample Fullscreen Shaders

This is a collection of fullscreen shaders you can use for your game.

Author Michael Perry Date 11/09/2008 (12:10 am) Comment 12 comments

Super Environment Package

This package contains a collection of the most popular and useful new environment upgrades and objects. The resources have been updated to work with TGE 1.5.2, and include new replicators, Ben Garney's forest pack, terrain deformation, and more.

Author Michael Perry Date 02/19/2008 (2:31 pm) Comment 25 comments

Environment Package Save/Load System

This resource introduces a package save/load system to Torque's WorldEditor. The module allows file exportation of any combination of environment objects (Sun, Sky, foliage, precipitation, BG Forest, etc) through a simple GUI.

Author Michael Perry Date 01/22/2008 (3:25 pm) Comment 4 comments

afxWeapon

Implements a base weapon object system into TGE 1.5/AFX. Adds weapon stats, player stats, and ties into the Arcane FX system for weapon decorations and more.

Author Michael Perry Date 06/20/2007 (3:42 pm) Comment 45 comments

List Datablocks by Type

This resource provides two new console functions that grab a list of loaded datablocks, specified by type (ie "PlayerData", "AudioDescription", "afxZodiacData").

Author Michael Perry Date 06/12/2007 (7:19 pm) Comment 12 comments

New Torque Documentation - Part 3

This is the third part in a series of new Torque documentation and tutorials. This tutorial continues coverage of using the GUI Editor for creation of an Options Menu.

Author Michael Perry Date 05/25/2007 (12:07 am) Comment 19 comments

New Torque Documentation - Part 2

This is the second part in a series of new Torque documentation and tutorials. This tutorial covers using the GUI editor and creation of a front end for your Torque based game.

Author Michael Perry Date 05/15/2007 (6:39 pm) Comment 16 comments

New Torque Documentation - Part 1

This is the first part in a series of new Torque documentation and tutorials. This tutorial covers starting from scratch and creating a bare-bones game project folder within the example directory.

Author Michael Perry Date 04/18/2007 (9:02 pm) Comment 33 comments

Automated Nightly Build System

This resource explains how to set up automated nightly builds and back up of your code and projects. This is an add-on to http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=12436.

Author Michael Perry Date 04/03/2007 (6:25 pm) Comment 1 comments

Step by step source control setup

This tutorial will help you install Apache server, Subversion source control, and TortoiseSVN client. When it comes to source control setup, this is as simple as it gets.

Author Michael Perry Date 02/28/2007 (7:46 pm) Comment 12 comments

Code: Query Radio Group State

Adds functionality to find out which guiRadioCtrl in a group is selected

Author Michael Perry Date 11/14/2006 (12:38 am) Comment 2 comments