Bill Vee's Resources
Don't know if people need this but it helped me out a lot. I created a tool for Milkshape to automatically create convex meshes for collisions. It is based off of the Stanhull source code I found some time back. I created a resource yesterday for this tool but it hasn't been approved yet.
Author Bill Vee Date 10/15/2009 (7:15 am) Comment 11 comments
This is a simple resource for displaying an image of a mission when you select it from the startMissionGui.gui.
Author Bill Vee Date 08/01/2008 (5:26 pm) Comment 5 comments
This resource will allow you to change and objects collision mask on the fly.
Author Bill Vee Date 07/01/2008 (4:59 pm) Comment 10 comments
This resource will allow projectiles to be used with triggers.
Author Bill Vee Date 07/01/2008 (4:59 pm) Comment 21 comments
This resource will add a portal object that can be used to keep terrain from rendering inside interiors when view from outside the interior. As well as add methods to allow players , vehicles and projectiles to pass thru parts of the terrain defined by a trigger. This allows interior to be placed anywhere without the need to create and empty spot on the legacy terrain and will work on atlas terrain as well.
Author Bill Vee Date 02/11/2008 (3:03 pm) Comment 10 comments
