Jon Mitchell's Resources
There are many ways to make a shot bounce in Torque Game Builder, some of the code examples get down into the real nitty-gritty dealing with the effects of gravity, friction and so on. I had a hard time finding a simple example on how to just make something simply bounce with out all the extras, I ended up coming up with how to just a simple quick and dirty bounce by experimentation and looking at the more advance code bits that are out there.
Author Jon Mitchell Date 04/04/2007 (3:47 pm) Comment 0 comments
This is from a Torque Game Builder (t2d) I am working on. This code is for removing a player from a game, and respawning them using collision detection, so they will not to displace or spawn on top of another object in a game by using pick radius ( pickRadius ). This is based on the side scroller tutorial's respawn function
Author Jon Mitchell Date 04/04/2007 (3:47 pm) Comment 0 comments
