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Adam Larson's Resources

Distance Fading

Fade out objects based on their distance from the camera in TGE.

Author Adam Larson Date 08/29/2008 (7:19 am) Comment 4 comments

Particle Alignment

Align particles along an absolute axis for rendering surface effects, among other things. This is for TGE only.

Author Adam Larson Date 08/29/2008 (7:18 am) Comment 14 comments