Adam Larson's Resources
Distance Fading
Fade out objects based on their distance from the camera in TGE.
Author Adam Larson Date 08/29/2008 (7:19 am) Comment 4 comments
Particle Alignment
Align particles along an absolute axis for rendering surface effects, among other things. This is for TGE only.
Author Adam Larson Date 08/29/2008 (7:18 am) Comment 14 comments
