Frank Bignone's Resources
TGEA Theora video playback archive with installation guide and demonstration video. This has been tested on TGEA 1.8.1 on Vista.
Author Frank Bignone Date 08/05/2009 (9:26 am) Comment 19 comments
3D Wheel GUI for TGEA 1.7.1
Author Frank Bignone Date 08/25/2008 (2:20 pm) Comment 8 comments
3D Wheel GUI for TGEA 1.7.1
Author Frank Bignone Date 08/25/2008 (2:20 pm) Comment 4 comments
Update of previous TGEA fullscreen fx shader resource with new features included.
Author Frank Bignone Date 08/13/2008 (1:16 pm) Comment 39 comments
TGEA full screen fx shader
Author Frank Bignone Date 08/29/2007 (7:19 pm) Comment 15 comments
A GUI Control displaying 3D text (DTS based) with special effects when mouse is over the control.
Author Frank Bignone Date 11/25/2004 (2:00 am) Comment 6 comments
Samples to display mission inside the main menu gui
Author Frank Bignone Date 04/29/2003 (8:19 pm) Comment 15 comments
Minor change to allow more flexible rain/snow texture for Torque
Author Frank Bignone Date 01/21/2003 (8:31 pm) Comment 11 comments
This is a quick fix to add analog flight stick for Torque
Author Frank Bignone Date 01/21/2003 (8:31 pm) Comment 13 comments
Camera moving along path
Author Frank Bignone Date 12/13/2002 (11:08 pm) Comment 11 comments
Simple c++ class and corresponding script utility functions to add object moving along path support code.
Author Frank Bignone Date 09/20/2002 (4:48 pm) Comment 28 comments
GUI Control to display a waving bitmap in 3D
Author Frank Bignone Date 08/08/2002 (5:44 pm) Comment 4 comments
SpeedOMeter like control for Torque
Author Frank Bignone Date 05/13/2002 (5:54 pm) Comment 19 comments
Map HUD for Torque which will display player position + current terrain
Author Frank Bignone Date 04/03/2002 (9:33 pm) Comment 40 comments

