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Ryan Mick's Resources

C# Master Server

Over a year ago I had started a conversion of the Push Button Master server into C#. Due to personal reasons I had to stop work on it. I am now able to pick up were I left off and so here it is, the C# Master Server. The code is a VS2008 project and all source code is provided. I tested the functionality as best I have not stress tested the application. It can be run as a console or windows app for flexibility.

Author Ryan Mick Date 08/08/2010 (11:37 pm) Comment 22 comments

Splash Screen Manager control - guiSplashMgrCtrl

A handy GUI control for creating intro splashes, blood splatters, count down effects or damage direction indicators in your TGE/TGEA/T3D project.

Author Ryan Mick Date 08/19/2009 (3:48 pm) Comment 83 comments

guiAdvBarHud TGEA

This is an update of the guiAdvBarHud to tgea. Tired of plain old boring health/energy bars? Me Too! That's why I created this control. It incorporates several rendering modes, including the use of textures and the ability to use texture animations.

Author Ryan Mick Date 02/18/2009 (11:10 pm) Comment 61 comments

guiAdvBarHud

Advanced bar hud that can be used for health/ energy or any value. Bars can be rendered as color filled, image based, and even as arcs. Supports image animations by use of DML files.

Author Ryan Mick Date 02/22/2008 (10:58 am) Comment 7 comments

Adding Column headers to GuiTextListCtrl

How to add column headers to the GuiTextListCtrl control. This resource extends the GuiTextListCtrl to allow the creation of column headers.

Author Ryan Mick Date 02/07/2008 (2:56 pm) Comment 39 comments

PathedInterior 1.5.1!!!!!!!

This is a patch for the Pathed Interiors Upgrade developed by Mark Harmon & Dave Potter, which will work with a clean version of TGE 1.5.1 and constructor.

Author Ryan Mick Date 06/07/2007 (11:11 am) Comment 61 comments

PathedInterior 1.4

This is a patch for the Pathed Interiors Upgrade developed by Mark Harmon & Dave Potter, which will work with a clean version of TGE 1.4

Author Ryan Mick Date 04/04/2006 (11:01 am) Comment 39 comments

GuiImgHealthBarHud

A new health bar hud that uses images. Also includes a generic image bar hud.

Author Ryan Mick Date 02/23/2006 (9:42 am) Comment 43 comments

How to merge the starter FPS into the common.

Merging the starter fps into the common base and seperate the editor as a mod.

Author Ryan Mick Date 07/04/2005 (2:08 pm) Comment 28 comments