Paul Jan's Resources
CG Dynamic Gamma & Water Upgrade
This resource is similar to the DRL resources - by sampling luminance values, we can adjust the output to become brighter and more vivid. By using CG pixel shaders, there is less of a performance hit than previous DRL. It also includes the Water Upgrade by Manoel Neto.
Author Paul Jan Date 07/11/2006 (7:43 pm) Comment 171 comments
