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Paul Jan's Resources

CG Dynamic Gamma & Water Upgrade

This resource is similar to the DRL resources - by sampling luminance values, we can adjust the output to become brighter and more vivid. By using CG pixel shaders, there is less of a performance hit than previous DRL. It also includes the Water Upgrade by Manoel Neto.

Author Paul Jan Date 07/11/2006 (7:43 pm) Comment 171 comments