Chris Haigler's Resources
Simple code snippet to cause AIPlayers to turn toward their intended destination before moving. Prevents AIPlayers from appearing to move in reverse while simultaneously turning toward a target.
Author Chris Haigler Date 04/24/2011 (9:26 pm) Comment 3 comments
Modifies the VolumeLight class to slowly fade out depending on distance to camera. This allows VolumeLights to appear to react properly to fogging and prevents pop-in due to the far clipping plane.
Author Chris Haigler Date 09/30/2010 (2:35 pm) Comment 3 comments
This simple resource allows users to edit SimGroup/SimSet names via the World Editor Inspector pane.
Author Chris Haigler Date 09/28/2010 (6:31 am) Comment 1 comments
Modifies the Sky and Cloud classes to expose more functionality to the editor. Allows users to modify cloud layer height, size and texture scale, tweak the far clipping plane to avoid cloud clipping and adjust fog render bans.
Author Chris Haigler Date 09/27/2010 (5:55 pm) Comment 4 comments
