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Edward F. Maurina III's Resources

iecho (echo output from iOS Devices)

This resource is for iOS developers who want to be able to print echo messages out from their devices and see them in real-time. This solution is all done in SCRIPT in 5 easy steps. This is for iT2D primarily, but should work with any Torque engine.

Author Edward F. Maurina III Date 12/29/2010 (7:45 am) Comment 3 comments

Fix for iT2D Problem: Base SDK Missing

As xCode versions, iDevice SDKs, and the iT2D SDK change it is normal to experience issues getting projects to compile. One problem some people encounter is the "Base SDK Missing" issue. This resource outlines steps to fix it.

Author Edward F. Maurina III Date 07/17/2010 (10:37 pm) Comment 11 comments

Multi-Touch Enhancement - iTGB 1.3 and 1.4 Beta 2

This enhancement allows Multitouch to easily correlate data for a touch across the touch's lifetime, thus simplifying the creation of complex touch responses in script.

Author Edward F. Maurina III Date 05/23/2010 (1:55 pm) Comment 17 comments

Roaming Gamer - Resources

An evolving list of free resources available for use with the various Torque Game Engines, provided by Roaming Gamer, LLC. Roaming Gamer, LLC. is an independent game studio and developer of educational products dedicated to the concept of “a fullfilling life”. This resource release fulfills a goal of ours, "Sharing and Teaching".

Author Edward F. Maurina III Date 04/24/2009 (3:23 pm) Comment 2 comments

Torque Script Tool Kit (TSTK)

The Torque Script Tool Kit is a collection of utility scripts (and other cool stuff) that I have written (and continuously improved) over the years.

Author Edward F. Maurina III Date 04/24/2009 (3:15 pm) Comment 14 comments

TGB Project Reloader

Adds button to menu bar which allows you to reload your current project with one click.

Author Edward F. Maurina III Date 09/01/2006 (3:04 pm) Comment 9 comments

Essential Guide Torque Game Engine (EGTGE)

Work has recommenced on this guide. Please read below...

Author Edward F. Maurina III Date 05/10/2004 (8:41 am) Comment 33 comments

Fix Disappearing Water Fog

This technique fixes an annoying occurence, wherein water fog 'turns-off' at certain viewing angles when the player or camera is underwater.

Author Edward F. Maurina III Date 06/23/2003 (1:30 pm) Comment 9 comments