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Britton LaRoche's Resources

Mission Area Force Field & Particle Emitter

Here is a way to create a very cool force field effect to keep players in your mission area, with out any engine modifications. The entire force field effect is script based and only requires editing 4 files.

Author Britton LaRoche Date 01/26/2009 (4:12 am) Comment 6 comments

Free Laser Weapon for Your Game

Get a free laser weapon model and learn how to add the weapon to the default starter.fps game provided by the torque game engine. This is an excellent starting point for anyone wishing to learn about adding their own custom weapons to the Torque Game engine.

Author Britton LaRoche Date 04/16/2008 (1:30 pm) Comment 2 comments

Free Game Ready Shot Gun Model!

Royalty Free shotgun model. Shotgun is fully automated, bob, fire, relaod and select animations. Its ready to go in game with Torque.

Author Britton LaRoche Date 08/24/2004 (8:06 pm) Comment 8 comments

Making and Applying TGE Patches

Learn the basics of making and applying cvs patches to the TGE head. Seems like everyone has the same question but there are few resources on how to do it. This snippit shows you how.

Author Britton LaRoche Date 08/17/2004 (5:08 pm) Comment 32 comments

Realistic shotgun script with multiple projectiles and impulse blast

A realsitic shotgun weapon script that fires multiple projectiles with random spins and velocities. The impact packs a punch when combined with the impulse resource (linked below) It will send the target flying backward at close range. The shot spreads out at greater distances like a real shot gun decreasing accuracy. It makes for a realy good, realistic close range weapon.

Author Britton LaRoche Date 08/17/2004 (5:19 am) Comment 15 comments