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Alfio Saitta's Resources

[Torque 3D] - Image Optimization PostFX

And finally, here for everyone, this small PostFx for change some aspects of the final image. I proceeded to integrate it...

Author Alfio Saitta Date 06/03/2011 (11:33 pm) Comment 6 comments

T3D Custom Shader [Part 3]

In this third part, we will use a technique perhaps unusual to allow our object to receive the shadows of other objects.

Author Alfio Saitta Date 05/04/2011 (12:12 pm) Comment 1 comments

T3D Custom Shader [Part 2]

In this second part of the tutorial, we will begin to import and use the textures for the diffuse, normal, and Specular. We also import ambient light to make the best result.

Author Alfio Saitta Date 05/04/2011 (5:21 am) Comment 15 comments

T3D Custom Shader [Part 1]

In this first part, we use the classical technique of rendering forwarding, using only a light source to render the head of Gideon.

Author Alfio Saitta Date 05/03/2011 (12:28 pm) Comment 16 comments