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J. Donavan Stanley's Resources

aiSpawnAIPlayer

This patch simplifies the process of adding AIPlayer derrived bots into you world.

Author J. Donavan Stanley Date 06/30/2003 (8:36 am) Comment 9 comments

"Fade In" effect

This patch enables objects to fade into view when they're added to the scene.

Author J. Donavan Stanley Date 06/30/2003 (8:35 am) Comment 14 comments

XML Persistance for Torque Objects

This code adds support for serializing Torque Objects to and from XML. It currently supports reading/writing to files as well as reading from strings. File support is handeled via Torque streams so it would be easy to adapt it for other storage mediums. Both single objects and collections of objects are supported. One can export a SimSet and have all of it's contained objects exported as well. On import the reverse is also true.

Author J. Donavan Stanley Date 05/19/2003 (11:03 am) Comment 35 comments

Click n Pick

Improved world click functionality for Torque.

Author J. Donavan Stanley Date 04/21/2003 (12:56 pm) Comment 27 comments

Targa Support

The enclosed source files and patch file add suuport for loading Targa image files in TGE.

Author J. Donavan Stanley Date 12/13/2002 (3:07 pm) Comment 13 comments

guiShadowButtonCtrl

A bitmap button with alpha transparency.

Author J. Donavan Stanley Date 12/03/2002 (8:26 am) Comment 5 comments