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Steve Acaster's Resources

Tactics-Action Hybrid Game Tutorial Part2: Level Creation

Valkyria Chronicles style turnbased, 3rd person squad tactics-action hybrid gametype for Torque3D (singleplayer). Part Two

Author Steve Acaster Date 05/07/2011 (7:06 pm) Comment 3 comments

Tactics-Action Hybrid Game Tutorial Part1: Overview

Valkyria Chronicles style turnbased, 3rd person squad tactics-action hybrid gametype for Torque3D (singleplayer). Part ONE. 'Cos Torque ain't just for Tribes style games ...

Author Steve Acaster Date 05/07/2011 (6:35 pm) Comment 0 comments

Faking Aircraft and Real Airstrikes In T3D - Part Two of two

Faking aircraft zooming overhead like all the cool FPS's have ... but let's expand that and have fake aircraft deliver REAL airstrikes! In T3D using scripted objects, baffling 3D maths and raycasts.

Author Steve Acaster Date 04/15/2011 (1:32 pm) Comment 16 comments

Faking Aircraft and Real Airstrikes In T3D - Part ONE of two

Faking aircraft zooming overhead like all the cool FPS's have ... but let's expand that and have fake aircraft deliver REAL airstrikes! In T3D using scripted objects, baffling 3D maths and raycasts.

Author Steve Acaster Date 04/15/2011 (1:30 pm) Comment 6 comments

Hud Images to Represent State of Player Health

Replaces the numerical value of the healthHud on screen with a series of images to represent state of Player health.

Author Steve Acaster Date 02/24/2011 (9:40 am) Comment 14 comments

Spawn a "Magic" Bullet From Thin Air

Spawn a projectile from thin air, and have it travel down the Transform vector of it's spawnpoint, without the need for an AiPlayer or even a gun.

Author Steve Acaster Date 02/18/2011 (2:46 pm) Comment 9 comments

Simple FPS Tutorial - PART TWELVE - Finale

A tutorial on creating a simple single player (offline) First Person Shooter using only the assets available with a newly installed version of T3D. Part TWELVE (the end)

Author Steve Acaster Date 02/13/2011 (7:44 pm) Comment 27 comments

Simple FPS Tutorial - PART ELEVEN - Script GamePlay

A tutorial on creating a simple single player (offline) First Person Shooter using only the assets available with a newly installed version of T3D. Part ELEVEN

Author Steve Acaster Date 02/12/2011 (4:42 pm) Comment 2 comments

Simple FPS Tutorial - PART TEN - Pathed Ai

A tutorial on creating a simple single player (offline) First Person Shooter using only the assets available with a newly installed version of T3D. Part TEN

Author Steve Acaster Date 02/11/2011 (4:55 pm) Comment 5 comments

Simple FPS Tutorial - PART NINE - Basic Ai Combat

A tutorial on creating a simple single player (offline) First Person Shooter using only the assets available with a newly installed version of T3D. Part NINE

Author Steve Acaster Date 02/11/2011 (10:50 am) Comment 1 comments

Simple FPS Tutorial - PART EIGHT - Custom Ai Bot

A tutorial on creating a simple single player (offline) First Person Shooter using only the assets available with a newly installed version of T3D. Part EIGHT

Author Steve Acaster Date 02/10/2011 (9:38 pm) Comment 11 comments

Simple FPS Tutorial - PART SEVEN - Custom GameType

A tutorial on creating a simple single player (offline) First Person Shooter using only the assets available with a newly installed version of T3D. Part SEVEN

Author Steve Acaster Date 02/10/2011 (3:46 pm) Comment 14 comments

Simple FPS Tutorial - PART SIX - Custom Player Scripts

A tutorial on creating a simple single player (offline) First Person Shooter using only the assets available with a newly installed version of T3D. Part SIX

Author Steve Acaster Date 02/10/2011 (3:43 pm) Comment 1 comments

Simple FPS Tutorial - PART FIVE - Weapon Fire Scripts

A tutorial on creating a simple single player (offline) First Person Shooter using only the assets available with a newly installed version of T3D. Part FIVE

Author Steve Acaster Date 02/10/2011 (3:38 pm) Comment 1 comments

Simple FPS Tutorial - Part Four - Sharing Weapon FX

A tutorial on creating a simple single player (offline) First Person Shooter using only the assets available with a newly installed version of T3D. Part Four.

Author Steve Acaster Date 02/10/2011 (3:23 pm) Comment 1 comments

Simple FPS Tutorial - PART THREE - Weapon Scripts Fullauto

A tutorial on creating a simple single player (offline) First Person Shooter using only the assets available with a newly installed version of T3D. Part THREE

Author Steve Acaster Date 02/10/2011 (3:19 pm) Comment 1 comments

Simple FPS Tutorial - Part Two - Weapon Art Scripts SemiAuto

A tutorial on creating a simple single player (offline) First Person Shooter using only the assets available with a newly installed version of T3D. Part TWO.

Author Steve Acaster Date 02/10/2011 (3:05 pm) Comment 5 comments

Simple FPS Tutorial - PART ONE - Level Creation

A tutorial on creating a simple single player (offline) First Person Shooter using only the assets available with a newly installed version of T3D. Part ONE of Twelve.

Author Steve Acaster Date 02/08/2011 (7:26 pm) Comment 20 comments

HalfLife2 Style Weapon Selection for T3D (script)

HalfLife2 style weapon selection which doubles up 0-9 keys so that they toggle between 2 seperate weapons each.

Author Steve Acaster Date 01/25/2011 (9:41 pm) Comment 8 comments

Plain Speech - Manually Making Materials in T3D

Quick explanation of materials, models, folders and images. Basically, how to get your textures to show up on a model using a text editor cos you've been baffled by the Material Editor.

Author Steve Acaster Date 01/20/2011 (10:33 am) Comment 7 comments