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Tim Gift's Resources

Eclipse Project for Torque

The download file includes a project file and some notes on how to use Eclipse and mingwin to compile and debug the Torque engine under Windows.

Author Tim Gift Date 12/15/2003 (2:42 pm) Comment 9 comments

Scene Lighting Patch

The patch and additional files in the zip file (lighting_patch.zip) clean up scenelighting.cc and seperate the interior/terrain code from scenelighting and from each other.

Author Tim Gift Date 12/15/2003 (2:27 pm) Comment 17 comments

TGE Patch: Terrain Bump Mapping

This patch adds bump mapping to the terrain engine.

Author Tim Gift Date 05/12/2003 (9:36 am) Comment 85 comments

TGE Patch: Project Interaction with Water

This patch allows the projectile to class to interact with water volumes.

Author Tim Gift Date 05/09/2003 (3:08 pm) Comment 5 comments

TGE Patch: DX9 Support

This patch upgrades the OpenGL DX wrapper to DX9.

Author Tim Gift Date 05/09/2003 (2:54 pm) Comment 12 comments

TGE Patch: Interior Render Transparency Support

This patch adds support for transparent surfaces in interior shapes.

Author Tim Gift Date 05/09/2003 (2:37 pm) Comment 52 comments

Ambient Animations with the StaticShape Class

Ambient animations are usually background animations such as plant swaying, flag waving, etc. They are typically started when the object is constructed and run continuously. This is an example of starting an ambient animation on a static shape using the StaticShape base class/datablock.

Author Tim Gift Date 09/30/2001 (10:22 am) Comment 26 comments

Throwing Torque Items

A short example of throwing objects using the Torque scripting engine.

Author Tim Gift Date 09/04/2001 (8:43 pm) Comment 5 comments

The GarageGames Resource Database

A overview of why the resource database was built and a list of it's key features.

Author Tim Gift Date 01/03/2001 (3:30 pm) Comment 0 comments

Line Segment - Box Intersection

Code to calculate the intersection of a line segment and a box.

Author Tim Gift Date 12/14/2000 (6:26 pm) Comment 4 comments

Explosions in Starsiege: Tribes and Tribes II

A brief overview of how explosions where constructed and animated in the Tribes games.

Author Tim Gift Date 12/01/2000 (8:30 pm) Comment 3 comments

Advanced Resource Searching

An overview of the more advanced resource searching available on the GarageGames site.

Author Tim Gift Date 11/29/2000 (3:20 pm) Comment 1 comments