A video player gui that plays full screen video until the esc or mouse button is clicked or it comes to the end of the video. It is based upon the resource guiAviBitmapCtrl by Todd D Degani. Thanks Todd for great work!
Author Gordon Walton Date 02/16/2007 (9:20 am) Comment 15 comments
4x4_HeadMission.zip: Sample 4x4 terrain blocks and mission file for IGHTC HEAD
Author Darrel Cusey Date 02/16/2007 (9:20 am) Comment 0 comments
tge_14_IGHTC_HEAD_patches.zip
Author Darrel Cusey Date 02/16/2007 (9:20 am) Comment 2 comments
4x4_BaseMission.zip: Sample 4x4 terrain blocks and mission file for IGHTC STABLE
Author Darrel Cusey Date 02/16/2007 (9:20 am) Comment 0 comments
tge_14_IGHTC_STABLE_patches.zip
Author Darrel Cusey Date 02/16/2007 (9:20 am) Comment 4 comments
Allows you to control which window is at the front from script.
Author Matt Huston Date 02/16/2007 (9:19 am) Comment 0 comments
TGEA material.cs generator, generates a materials file from textures in its current directory
Author Skylar Kelty Date 02/16/2007 (9:19 am) Comment 15 comments
Barebones code to get a voice comm working in your game.
Author Danni Date 02/16/2007 (9:19 am) Comment 38 comments
A series of optimizations to make TGE 1.5 run better - specifically on Mac OS X PPC.
Author asmaloney (Andy) Date 01/31/2007 (2:43 pm) Comment 16 comments
In this resource I will show you what I did to create a system that allows changing the player character's skin colour, tattoos, scars, armour, etc. all real time while in-game.
Author Leslie Young Date 01/31/2007 (2:43 pm) Comment 29 comments



