Game Development Community

dev|Pro Game Development Curriculum
Simple Energy and Health Resource

this was taken from the original resource http://garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=1434 no modifacations neccesary just drop into 1.4 or 1.5 without a problem into your "engine/gui/" folder then include the files in guihealth folder and rebuild the Torque Demo project

Author Brian Burnett Date 03/04/2007 (12:30 pm) Comment 2 comments

new console function: collapseWhiteSpace()

trivial function which collapses runs of whitespace.

Author Orion Elenzil Date 03/04/2007 (7:42 am) Comment 0 comments

Atlas2 detailtexture settings in mission file / editor

Extended AtlasInstance2 which adds fields for setting detail texture start and end range as well as the repetition count of the detail map across the terrain. This resource is for TGEA 1.0

Author Marc Dreamora Schaerer Date 03/04/2007 (7:42 am) Comment 3 comments

new console functions: findWord(), findField(), findRecord().

getWord() and getField() and getRecord() return the unit at a given index in a list of units. however there seemed to be nothing to get the index of a given unit, so meet findWord() and findField() and findRecord().

Author Orion Elenzil Date 03/04/2007 (7:41 am) Comment 6 comments

video buttons for tge

Theora enabled video buttons for tge 1.5

Author Benoit Touchette Date 03/04/2007 (7:41 am) Comment 3 comments

Step by step source control setup

This tutorial will help you install Apache server, Subversion source control, and TortoiseSVN client. When it comes to source control setup, this is as simple as it gets.

Author Michael Perry Date 02/28/2007 (11:46 am) Comment 12 comments

Gui Learning Project

This TGB project intends to serve as a learning resource for the Gui classes. The main Gui consists of a number of windows, each one concentrating on a particular Gui class, such as GuiControl (the base class of all Gui classes), GuiButtonCtrl and other buttons, GuiTextCtrl (along with GuiTextEditCtrl), and GuiPopupMenuCtrl (along with other popup menus). The values of the member fields of the control and Script code that implements its functions serve as example code. By studying the Gui file and the Script files, you can learn by example what the Gui class is all about. Then you can go on to adopt and adapt the code for your own purposes.

Author Evan Ogawa Date 02/16/2007 (9:20 am) Comment 3 comments

Alpha LOD for TGE (1.5 & 1.5.2)

Patch of tsStatic for Alpha (+Inverse) LOD. Smooth fade in/out of static objects in the distance.

Author Martin Busse Date 02/16/2007 (9:20 am) Comment 31 comments

Digital Speedometer

Scripted Digital Speedometer. Display vehicle speed as a digital readout in km/h.

Author Tim Heldna Date 02/16/2007 (9:20 am) Comment 6 comments

CD Player

Basic CD Player using stock Torque code.

Author Tim Heldna Date 02/16/2007 (9:20 am) Comment 1 comments