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TGB Font Creation Tool

Font tool for TGB . Use it to make pretty t2dTextObject fonts!

Author Joe Rossi Date 08/01/2007 (11:02 pm) Comment 11 comments

Animation speed multiplier for t2dAnimatedSprite

Added an animation speed multiplier to t2dAnimatedSprite, which allows you to speed up (or slow down) the animations smoothly for the certain sprite. This is for TGB 1.1.3 and 1.5Beta,

Author Kevin Epps Date 07/13/2007 (9:10 am) Comment 0 comments

Make the script compiler define all parameters

If you use eval inside functions it can happen that you pass a function parameter directly to eval without using it anywhere else in the function. In that case the compiler will not create parameter variable name for that parameter and it won't work. This is a really nasty bug to track down. This patch always forces the compiler to create the parameter variable names.

Author Andreas Kirsch Date 07/12/2007 (2:06 pm) Comment 3 comments

Alpha Framebuffer Support

Adds support for framebuffers with an alpha channel to the windows platform code.

Author Andreas Kirsch Date 07/12/2007 (2:04 pm) Comment 2 comments

Adding Support for Nested New Declarations

This is a small patch for the interpreter that adds support for nesting of new declarations (for slots). E.g.: %event = new ScriptObject() { listeners = new SimSet(); class = event; }; works correctly now.

Author Andreas Kirsch Date 07/12/2007 (2:03 pm) Comment 3 comments

RPG Object Selection Hud (TGE)

Object selection similar to Deus Ex, System Shock and other Action-RPGs.

Author Matt Huston Date 07/11/2007 (1:27 pm) Comment 7 comments

GuiAnimatedCrosshairHud (TGEA)

Animated crosshair thats reticle scales based on player movement and if the player is aiming at an enemy.

Author Matt Huston Date 07/06/2007 (5:35 pm) Comment 7 comments

GuiObjectSelectionHud (TGEA)

Object selection similar to Deus Ex, System Shock and other Action-RPGs.

Author Matt Huston Date 07/06/2007 (5:35 pm) Comment 4 comments

GUITypeWriter for TorqueX

A custom GUI Control for TorqueX that allows Multiline input and writes out in a typewriter like effect. Full code included. Includes parameters for including a cursor and opacity.

Author Josh Butterworth Date 07/06/2007 (5:34 pm) Comment 1 comments

Volumetric 3D Clouds (Art Files Included)

This resource shows you how to create 3D volumetric clouds.

Author Bryce Date 07/06/2007 (5:33 pm) Comment 9 comments