Game Development Community

Next Power of Two

A simple Intel(PC) assembly based Next Power of 2 function, useful for alignment and a bunch of other things.

Author Dominik Grabiec Date 02/10/2001 (7:30 am) Comment 2 comments

Introduction to Java

This is an introduction to general programing using Java as it's language.

Author Pat Wilson Date 02/01/2001 (4:11 am) Comment 11 comments

Bit Counting

A collection of bit counting routines.

Author Rick Overman Date 01/17/2001 (11:19 pm) Comment 0 comments

TempStr

I am always in search of code that helps me code or makes my programs cleaner and easier to read. TempStr is an amazingly simple chunk of code that does both. TempStr encapsulates variable length buffer creation, assertion checking and printf style string formatting into a simple to use C++ class.

Author Rick Overman Date 01/14/2001 (8:11 am) Comment 1 comments

The GarageGames Resource Database

A overview of why the resource database was built and a list of it's key features.

Author Tim Gift Date 01/03/2001 (11:30 pm) Comment 0 comments

Wildcard string matching

A quick and dirty recursive wildcard string matching.

Author Rick Overman Date 12/15/2000 (6:54 am) Comment 1 comments

Line Segment - Box Intersection

Code to calculate the intersection of a line segment and a box.

Author Tim Gift Date 12/15/2000 (2:26 am) Comment 4 comments

Explosions in Starsiege: Tribes and Tribes II

A brief overview of how explosions where constructed and animated in the Tribes games.

Author Tim Gift Date 12/02/2000 (4:30 am) Comment 3 comments

Advanced Resource Searching

An overview of the more advanced resource searching available on the GarageGames site.

Author Tim Gift Date 11/29/2000 (11:20 pm) Comment 1 comments