Game Development Community

PSD reader for Torque 3D

We all know, that Torque 3D have a great feature - live material updating.. But lets make artists' life even more easier! Teach your Torque to load PSD files as textures!

Author Fyodor "bank" Osokin Date 02/03/2012 (4:42 am) Comment 8 comments

Microsoft Licensing for Startup Companies!

This resource is about Microsoft Licensing for Startup companies. Autodesk licenses for students and companies wanting to learn the tools.

Author Sean Rice Date 01/31/2012 (11:35 am) Comment 8 comments

A big hole in HNGamers (an updated file upload site)

Introducing HNGamers new file handling site! This site is replacing the old HNgamers Unofficial Torque uploading system that mirrored EB's site.

Author Sean Rice Date 01/31/2012 (8:01 am) Comment 10 comments

Terrain Edge Matching

Matches an edge on a TerrainBlock to the opposite edge on the same or different TerrainBlock ..................................................

Author Jonajoint Date 01/30/2012 (9:21 am) Comment 15 comments

Hack to load large terrains faster

Commenting out some terrain processing code makes large terrains load in about half the time. I have not noticed any adverse effects so far.

Author Dan Keller Date 01/30/2012 (7:01 am) Comment 3 comments

Twillex: Tweening for Torque

You know how Adobe Flash has "Tweening" between start and end? And how these "tweens" allow your motions to "ease in" and "ease out" instead of just do linear motion? Yeah that!

Author Charlie Patterson Date 01/25/2012 (11:54 pm) Comment 15 comments

Better smoothing for terrain editor!

Smoothing function in the terrain editor which allows smoothing of non-flat surfaces. Much more useful than the built in smoothing tool.

Author Dan Keller Date 01/25/2012 (5:08 pm) Comment 6 comments

How to Make a Jump Function in TGB/iTGB/TGE

Jumping seems to be a common question. It is a common function to have but on the outside it seems rather baffling. In the following tutorial I am going to teach you how to make one for yourself.

Author CharlesL Date 01/24/2012 (12:54 pm) Comment 0 comments

Video playing in iOS 5.x skip by tap and control if finished

iPhoneMoviePlayback.mm modified for control different iOS version and device then by tap you skip video and control if video finished

Author Andrea Fraboni Date 01/18/2012 (12:03 pm) Comment 0 comments

Limiting Shapebase ghosting without reducing ViewDistance

.... So last night, we spawned 1000 AI's in our zone and watched the lag fest begin with our mission "visibleDistance" set to 5000.

Author Vince Gee Date 01/18/2012 (8:30 am) Comment 16 comments

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