Flying vehicle will not move after landing
by Brian M · in Torque Game Engine Advanced · 08/06/2009 (12:44 pm) · 3 replies
I created a flying vehicle using the flying vehicle resourse found on the site. When I spawn the vehicle it hovers down and if I mount while hovering it flys great. If I wait until it lands or land it after flying it will not move. Any Ideas? Thanks in advance.
#2
http://www.garagegames.com/community/resources/view/7079
could it be it needs a bounding box?
08/06/2009 (4:00 pm)
No errors in the console, the resources in the flight compendium.http://www.garagegames.com/community/resources/view/7079
could it be it needs a bounding box?
#3
08/08/2009 (11:08 am)
I Figured out a solution, it appears to be the relationship between the collision mesh and the hoverHeight. The collision mesh I had covered the whole vehicle and I set the hoverhieght to .1. This caused the collision mesh contact the terrain and get stuck. By changing the mesh to only covering the body of the flyer, and having the landing geer extent farther down, setting the hoverHeight to .9, the collision mesh never actually touches the terrain, but when landed, the geer touches the ground and it does not get stuck.
Torque Owner David Jauregui
Curiosity Killed the Cat Productions
Do you get any errors in the console or log? Post those as well.