Game Development Community

Chrome or Mirrors in T3D

by Scott Peal · in Torque 3D Professional · 07/24/2009 (12:46 pm) · 1 replies

I know this question has to have been asked a hundred times, so here is 101 :)

Anyone have any pointers on how to accomplish the look of chrome or a mirror on a DTS object inside T3D? I have tried many variations without good results.

#1
07/24/2009 (1:26 pm)
Isn't there a stock reflection shader for using a mirror? Akin to the one in TGEA's Barricade.