Game Development Community

Beta 4 Issues and Questions

by Mike D · in Torque 3D Professional · 07/18/2009 (7:03 pm) · 45 replies

Basic Lighting and Advcanced lighting on ATI 4870 x2 with last 3 versions of drivers
behave very poorly.
Random crashing during various operations.
Crashing on saving.!!!!!!!!!!!!!!!
Crashing when trying to create a WaterBlock GT> 2000 if you have a 4096 terrain created.
If you change your resloution your mouse accuracy is not correct to allow proper use of the interface.

If you are working on a scene and you have been making (successful saves) and then it crashes
and you exit all the way out even close the one on the bar.
Then you restart T3D and tell it to load the saved scene you were working on. It will not load,
It sit's at a loading screen and will never load the previous saved scene.

PC Spec:
Qx9770, 8gig Ram, 4870 X2 with 2 gig, 80Gig boot, 600gig Raid
Logitech Mouse and KB, Creative Labs X-Fi Snd Card, Asus Extreme MB
Vista Ult x64 latest Sv pk
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#41
07/24/2009 (8:29 am)
Quote:Yet today their numbers are low, reasons for this aren't clear, but
it seems to be a mixture of not wanting to be seen as a geek !
If they haven't memorized every line of dialogue in "A New Hope" they don't get the job. For more advanced programming positions, the original Star Trek series is also required - season 1 only (obviously ... I mean ... duhhh).

Quote:I'm my personal experience, women programmers are generally more
creative
But can they tell a Gundam from Robotech? Can they? (I've no idea on this one myself)
;D
#42
07/24/2009 (8:53 am)
@Shez: your account account should be named "Shez and Richard" ;)
#43
07/24/2009 (9:33 am)
These aren't the posts you're looking for...
#44
07/24/2009 (9:53 am)
Quote:
but could we get back to some of the
urgent issues at hand like (Being able to save EVERYTIME, and
as listed above:
Since this isn't generally reproducible (except for those this affects) and the reproduction steps aren't consistent... I just want to point out that an employee and an associate, or two, have requested someone with this issue to post a callstack (multiple times in the several other related threads).... and yet noone has done so, yet.

Quote:
I'm not trying to downplay the problems you're having, but this thread is a fine example of how to NOT report a bug. There are at least 3 bugs described here, and two of them have incredibly vague descriptions.

Very little information was provided on how consistently reproduce the bug, no console.log was posted and no attempts were made to run in debug builds.
#45
07/24/2009 (10:11 am)
@Joshua
I fell off my chair laughing at that!
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