Maze Game
by rennie moffat · in Game Design and Creative Issues · 07/18/2009 (12:56 pm) · 1 replies
Hi, I am building a maze game, I have begun using the Mouse Draggable behaviour for the Player Object. My problem I am running into is with the walls. Obviously in a maze one can not pass thru the walls, Unless you are Harry Potter, this game is not. A simple blocking wall will do. So, as where I am now, when I drag my PLayer into a wall, along a wall etc, the player vibrates and jumps (a little bit, like he is really excited) and if I want, I can pull him enough so that he eventually clears, jumps over the thin wall entirely.
So I am wondering can anyone help me with this? Do you have any suggestions? Currently I am toying with it, but as of now, my collisions are on, with a Im not sure what type of Collision Response to use as they all seem to have the "excited jumping player reaction". How I am building my walls is by simply pulling a new Scene Object, onto the scene, and adjusting its size so that it matches one straight line of the maze. The maze it self is a predrawn png, so my theory is to create a scene object representing each wall, that should be impenetrable by the player.
Any help, puhLEAAAAASE?
So I am wondering can anyone help me with this? Do you have any suggestions? Currently I am toying with it, but as of now, my collisions are on, with a Im not sure what type of Collision Response to use as they all seem to have the "excited jumping player reaction". How I am building my walls is by simply pulling a new Scene Object, onto the scene, and adjusting its size so that it matches one straight line of the maze. The maze it self is a predrawn png, so my theory is to create a scene object representing each wall, that should be impenetrable by the player.
Any help, puhLEAAAAASE?
About the author
My thanks to Garage Games and the Garage Games Community combined with owned determination I got one game up, Temple Racer and I am looking to build more interesting, fun games for the mass market of the iOS app store.
Torque Owner rennie moffat
Renman3000
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