STL in Torque
by Radoslaw Marcin Kurczewski · in Torque Game Engine · 03/09/2003 (11:41 pm) · 1 replies
Can I use any of STL containers (list, deque, etc.) while adding new code to Torque? As I noticed Torque redefines "new" operator, thus STL seems not to work (I cannot even build engine). Is that class Vector only one of such dynamic containers?
Thanks in advance
Roman
Thanks in advance
Roman
Torque Owner Prairie Games
Prairie Games, Inc.
-J