Triggers
by Roland Wang · in Torque Game Builder · 07/10/2009 (7:59 am) · 5 replies
Can they be used as "platforms"? Since they're a subclass of t2dSceneObject it would make sense that they could have collisions, but I can't seem to make it work.
#2
07/13/2009 (8:20 am)
Does anyone have more information about triggers in general? I can't seem to get any to work for some reason.
#4
I don't need a tutorial, I need information.
07/13/2009 (12:01 pm)
Not particularly. When I put a trigger on top of a platform, for example, the player sprite starts sinking into the level.I don't need a tutorial, I need information.
#5
07/13/2009 (10:16 pm)
You're welcome!
Torque Owner Dave Rushton