Anti-alias at runtime
by Pablo Alonso · in Torque X 2D · 07/07/2009 (5:52 pm) · 2 replies
I'm trying to do a menu and the art requires the images to have sharp edges, so I tried removing the anti alias from my data blocks with
Now the images look exactly like I wanted in the editor, but at runtime they still have the anti alias.
Any ideas?
<t2dImageMapDatablock name="panelTextureYellowMaterial">
<imageMode>FULL</imageMode>
<filterMode>NONE</filterMode>
<filterPad>true</filterPad>Now the images look exactly like I wanted in the editor, but at runtime they still have the anti alias.
Any ideas?
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Torque Owner Scott Zarnke