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What is a ShapeBase Image?

by Jeff Wilkinson · in Torque Game Engine · 03/03/2003 (11:11 am) · 1 replies

Just wondering what is a ShapeBaseImage and how I would go around and make one?

#1
03/03/2003 (11:37 am)
Theyre used for models that are stuck onto a shapebase object. For instance, a backpack on a player model would be a shapebaseimage.

Images are meant to attach to the processing of thier parent shapebase object, it loops through its "images" and updates each one.

Ive used em for attaching flags, steam, armour (helmets) and such. I also did dummies for attaching logical stuff as well (i.e. without a mesh).

Phil.