How can I display collision meshes?
by Will Sanders · in Torque Game Engine · 03/02/2003 (6:31 pm) · 1 replies
Using the cycleDebugRenderMode() is great, but it won't show my collision meshes. How would I go about doing this? Is there a function I'm overlooking?
Associate Stefan Beffy Moises
to your prefs (or type it into the console)..
Only works in DEBUG, though... (see game\gameBase.cc)