Game Development Community

Terrain editor bug

by Blake LaPierre · in Torque Game Engine · 03/01/2003 (8:40 pm) · 1 replies

When I try and use an operation such as Canyon Fractal(or any operation for that matter) it always gives me a completely flat map. I just redownloaded the HEAD and it still doesn't work. The precompiled demo app works fine, but when ever I do a fresh compile of HEAD it doesn't work at all. All the numbers in the editor are 0 except for the random seed. The only way I can change the 0 is by typing it in, but it still gives me a flat map everytime. Anyone know what's up?

#1
03/29/2003 (9:47 am)
I fixed this and sent it to Tim G for integration into HEAD. The problem actually wasn't the terraformer, but one of the gui controls it uses.