Linking error: opengl2d3d
by ben · in Technical Issues · 02/28/2003 (6:30 am) · 5 replies
Hi,
i have the german version of MSVC++,
when compiling torque i get that error message:
(i left out most of the errors, just to many *g)
--------------------Konfiguration: opengl2d3d - Win32 Debug--------------------
Linker-Vorgang l
i have the german version of MSVC++,
when compiling torque i get that error message:
(i left out most of the errors, just to many *g)
--------------------Konfiguration: opengl2d3d - Win32 Debug--------------------
Linker-Vorgang l
#2
I'd recommend posting these types of questions in the SDK forums.
Hmmm, I just took a look at your profile, and it doesn't say that you own a TGE license...
02/28/2003 (6:56 am)
Leonard,I'd recommend posting these types of questions in the SDK forums.
Hmmm, I just took a look at your profile, and it doesn't say that you own a TGE license...
#3
02/28/2003 (6:56 am)
.
#4
02/28/2003 (7:01 am)
hmmm, yeah, no license.... 8-0
#5
I retract my previous post based on the information provided.
-Ron
02/28/2003 (10:44 am)
rut roh, that no sound to go.....I retract my previous post based on the information provided.
-Ron
Associate Stefan Beffy Moises