Shouldn't SwapBuffers be fast?
Am I missing something in how I should be optimizing torque? I'm currently testing on my mid-range laptop (P3 2.5GHz, GeForce 8400), and in Basic lighting I only get 13.3 fps. But when I run a profile, it spends 90% of its time in SwapBuffers, and no significant time in any other single function. Is the profiler actually missing something? Shouldn't SwapBuffers be the sort of thing that can be performed at like 300 Hz?