Game Development Community

Understanding GUI Controls

by Rob Sandbach · in Torque Game Builder · 06/22/2009 (2:45 am) · 0 replies

Hello all,

I've never fully understood GUI controls, and my trusted yellow bible (GBGTT) is, most unusually, confusing me with the issue discussin modality but then saying it's no longer relevant, First responders and all sorts.

My situation is thus : I have a t2dSceneGraph with a MLTextCtrl on top to display game messages. However when I click over the MLTextCtrl I end up selecting the text, rather than the click being passed down to the scene graph beneath it. I like the MLTextCtrl for it's aliasing & unicode support, but i need to get it to just ignore mouse clicks and let the scenegraph beneath it handle them.

Any help would be appreciated,

Rob