running iTGB game on device(not debug), the appliction quit without any message
by Auto Fish · in iTorque 2D · 06/21/2009 (5:40 am) · 6 replies
my iTGB game can run normally in debug mode using XCode.
but when I run iTGB game on device(not debug), the appliction quit without any message.
how can I find out the error?
but when I run iTGB game on device(not debug), the appliction quit without any message.
how can I find out the error?
About the author
#2
thats the startup screen while the OS initializes the app.
An app that quits will always generate a message.
Either in the GDB within XCode or within the Crash Reports listing in the Organizer
06/21/2009 (5:52 am)
the splash screen will always show.thats the startup screen while the OS initializes the app.
An app that quits will always generate a message.
Either in the GDB within XCode or within the Crash Reports listing in the Organizer
#3
the png size is 500x300, contain 15 images.
the othe png files work fine. why?
06/23/2009 (7:08 am)
I had found the png file cause error.the png size is 500x300, contain 15 images.
the othe png files work fine. why?
#5
06/23/2009 (7:20 am)
You are either quitting because you ran out of memory or you didn't initialize within the 20-25 second timeframe. Start it in xcode's Instruments with the Leaks option to see how much memory you are using.
#6
06/23/2009 (11:19 am)
Keep in mind that 500x300 will be resized / repackaged to 512x512
Torque Owner Auto Fish
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the application quit after some seconds when I tap the screen.