Game Development Community

3d models

by rik rijkers · in Game Design and Creative Issues · 06/18/2009 (8:03 am) · 5 replies

hi all,
for torque i need to make some 3d models for putting it into my game,
so do i need to have one specific for it or i can just do it with cheetah 3d or blender something?

#1
06/18/2009 (10:19 am)
I don't know about Cheetah, but Blender does have a .dts exporter. Any models to be used in Torque have to be converted into the .dts format. The Artist documentation page I think has a listing of links to various exporters.
#2
06/18/2009 (10:36 am)
ok thank you if i have farder questions i will ask :)
#3
06/22/2009 (6:44 am)
is there a way to put 2 things from blender together?(asked this before on blender site but no reply)
hope there are many blender users here.
#4
06/28/2009 (11:28 pm)
Yes, put them in a format that supports multiple objects that blender supports, then import them as one scene.
#5
06/29/2009 (4:16 am)
do you know some format's?