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TGEA v,1.8.1 create new project error IDAT: crc error

by David Polensky · in Torque Game Engine Advanced · 06/14/2009 (8:06 pm) · 1 replies

I used the "setup new project" option, I created the new directory on my desktop and then named the project and clicked "Generate". After about a minute my new project was set up and ready for some editing. I tried running the .exe file under the new project folder and I got the following error. Can someone shed some light on this for me?

"This is the file path to the doc with the error. "Engine-Source-GFX-BitmapLoaders-BitmapPng.cpp"

"Error Reading .PNG File, IDAT: crc error"

Thanks in advance.




#1
06/15/2009 (7:46 pm)
I fixed it buy uninstalling and reinstalling TGEA