Game Development Community

Whats up with constructor?

by Matt Young · in Game Design and Creative Issues · 06/07/2009 (7:32 pm) · 4 replies

Well, im pretty sure no one else has had this problem but;

whenever i start up constructor all goes well, until i get to importing custom textures.
I will import the texture, CRASH.

then when i try to restart, nothing.

I just got a new hard drive. Whats going on?

About the author

Taught myself Torque when I was eleven, eventually moved my way to modding on the Source Engine. No hard feelings.


#1
06/07/2009 (8:08 pm)
Are your texture sizes a power of 2 (32, 64, 128, 256, 512, 1024, 2048, etc.) in each dimension? Are they in a supported format - i.e. GIF, JPEG, or PNG?
#2
06/08/2009 (5:25 am)
Yes, well if it wasent, it would still warn me with other textures. Its this one individual texture that i import it crashes.
#3
06/08/2009 (6:12 am)
Perhaps you are using an optimized jpg instead of a regular old jpg.
..or it could be a 16 bit png(need 8 bit) or a gif powered by radioactive elves.
Stick to the first 2 ideas.
#4
06/08/2009 (8:25 am)
Yea, i think thats it. Thanks.