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GuiObjectView problems in TGEA 1.8.1

by Daniel Hopkins · in Torque Game Engine Advanced · 06/01/2009 (9:03 am) · 2 replies

Hey all,

I recently came across a problem with the GuiObjectView control--specifically the way the control behaves while a mission is running. I tried to add it to the PlayGui and I ended up with this:

img41.imageshack.us/img41/5345/materialeditor.jpg
As you can see, it basically displays the entire scene as viewed through the player camera with the addition of a little yellow box. I was wondering if anyone else has encountered this problem and if there is a way to fix it. I am running TGEA 1.8.1

Thanks in advance,
Daniel

#1
06/01/2009 (9:12 am)
IIRC, GuiObjectView is not compatible some lighting options - Either Dynamic Range or High Dynamic Range, I don't recall which one. it works fine on a screen by itself, or on the main screen if the Dynamic Range stuff is turned off.
#2
06/01/2009 (9:37 am)
@Jaimi: Thanks for the response!! It works!!