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World Editor Settings - Collide with objects bounding box?

by Edward F. Maurina III · in Torque Game Engine · 02/09/2003 (10:35 am) · 0 replies

[deleted original question]

I had a sudden burst of insight after posting my question. This setting causes the 3D cursor to collide with shape bounding boxes. It doesn't seem change the behavior of interior bounding box collision.

[x] 3D cursor collides with shape bounding boxes.
[ ] 3D cursor must drag a box around an objects' handle(s) to select shapes.

Cool.

-Ed

6 more days... Torque Notes (Fully Udated Release coming 15 FEB 2003)