Event trigger!
by Frederic "Intruder" Tessier · in Torque Game Engine · 02/08/2003 (11:28 am) · 4 replies
Hello folks!
Well i was wondering if i could do almost any kind of trigger with TGE scripting.
For example let say i have a vehicle flying around my terrain. Then when it reach specific location it will triggered some event that could affect the handling of the vehicle (turbulence, wind, etc...). Or calculate some score for a race (the speed, time to reach this place, etc...).
Thanks for your collaboration in advance.
Fred
Well i was wondering if i could do almost any kind of trigger with TGE scripting.
For example let say i have a vehicle flying around my terrain. Then when it reach specific location it will triggered some event that could affect the handling of the vehicle (turbulence, wind, etc...). Or calculate some score for a race (the speed, time to reach this place, etc...).
Thanks for your collaboration in advance.
Fred
#3
But i was looking at a bit more complete answer ;-).
This is also my though that it is possible, but would
have like some pointers and also if they were some
example/tutorial i could read that could get me started.
Fred
02/08/2003 (6:50 pm)
Thanks guys!But i was looking at a bit more complete answer ;-).
This is also my though that it is possible, but would
have like some pointers and also if they were some
example/tutorial i could read that could get me started.
Fred
#4
02/08/2003 (7:05 pm)
Check out Appendix A of the documentation, has a lot of useful info on triggers and misc scripting stuff.
Torque 3D Owner Pat Wilson