How do you export a model from 3DsMAX?
by William Goh (Joondalup IT TAFE) · in Game Design and Creative Issues · 05/21/2009 (8:56 pm) · 2 replies
I have read the documentation which required me to install the exporter to 3dsMAX. What I couldn't find was collision information regarding the model. I have created a bounds box around my 3dmodel and named it "bounds". What else do I havee to do? (Provide screenshot if you can)
Torque 3D Owner Daniel Buckmaster
This is probably in the wrong place. Try the Artist forums, maybe. You might even get a better response there.