Need tips to make multi-object avatar
by Mark Harmon · in Torque Game Engine · 02/05/2003 (10:39 am) · 3 replies
In my project, the avatar's are made up of multiple pieces. There is a head, an upper body, a lower body and feet. Each piece will have it's own mounts for worn or held items.
Does the Torque engine already support this?
If not, could someone give me some pointers on how to implement this?
Thanks,
Mark Harmon
Does the Torque engine already support this?
If not, could someone give me some pointers on how to implement this?
Thanks,
Mark Harmon
#2
Thanks again.
02/05/2003 (1:58 pm)
Thanks, this is exactly what I'm looking for. I will continue developing this further. Are all of the latest related files in the zip? If not could you post them? Thanks again.
#3
Thanks
02/10/2003 (9:50 am)
Did you have to modify the source code to achieve this or is it all done with scripts? I am still a little overwhelmed by the amount of source code and need some help getting into this. Maybe a brief description of the changes necessary to get the modular character.Thanks
Associate Anthony Rosenbaum